What is the Day 7 reward in Planet RNG?
The card is labeled 'Weekly Reward' and its contents are hidden behind '???' until the day arrives — including from us, since no capture has revealed it. The page lists exactly what the game lists.
Retention
A seven-day login track with locked cards until each day's window opens, plus a quest menu for in-session goals.
Updated

Daily Rewards is a seven-card login track. Our clearest capture showed every card locked (the session had already claimed that day) with the cursor on Day 1, a 'Day 1/7 • Next at 8:06' header and a 'COME BACK SOON' button — the friendliest locked state in the game.
The reward names are printed directly on the cards, which is how the table below is filled: no guessing, just the labels.
| Day | Reward (as printed) |
|---|---|
| Day 1 | Coins x1 |
| Day 2 | Coins + x2 Potion |
| Day 3 | Coins + x3 Potion |
| Day 4 | Big Luck |
| Day 5 | Coins + x5 Potions |
| Day 6 | Coins + x6 Potions |
| Day 7 | Weekly Reward (contents hidden behind '???') |
The 'Next at 8:06' style header and the 'Next reward in 0h 0m' readout in another capture show a day-by-day unlock: each card opens once per daily window, which runs on the same real-time clock the game uses everywhere. Missing a day does not appear to reset the track backwards in anything we filmed — the cards simply wait.
Two mid-track rewards stand out. Day 4's 'Big Luck' is a named reward rather than a potion count, and Day 7's Weekly Reward card literally prints '???' over its contents — the game hides the payoff until you reach it. Both are strong reasons to keep the streak alive; both are also the ones we can least describe, so they keep their mystery here too.
The Quests menu (lefthand column of the game's side menu) runs a separate goal system with the same reward language — a list panel with progress rows we have seen open in multiple sessions. Quest specifics were mostly behind other panels in our footage, so this page treats quests as confirmed-to-exist with details pending; the checklist habit that matters either way is the same: clear dailies before you log off, treat the weekly as a timer, and never let a Day 7 card sit unclaimed.
Daily potions are the same potions as code potions — they feed the same stacks (the x23 Luck Potion stack we filmed is consistent with weeks of habit). The efficient pattern: log in, claim the day, redeem any fresh codes, then spend the session while luck potions and any live event modifier overlap.
If the panel shows locks on every card, you have likely claimed already and the clock is running — 'COME BACK SOON' is the button telling you the next window has not opened. It is not an error state, and nothing is lost by closing the panel; the streak persists between sessions.
FAQ
The card is labeled 'Weekly Reward' and its contents are hidden behind '???' until the day arrives — including from us, since no capture has revealed it. The page lists exactly what the game lists.
No backwards reset appeared in any of our captures — missed cards simply wait for the next window. Treat the streak as forgiving until a capture shows otherwise.
The counters run on the game's live clock ('Next at 8:06' in our read), so the window is a rolling 24 hours from your claim rather than a fixed server-wide hour, as far as the footage shows.