Hands check · 2026-09-13
SPACE100,000 Cash and 1 Spin
100KVISITS6 Potions
200CCU4 Potions
ASTRAL1 Potion
5KMEMBERS!1 Potion
400KVISITS!1 Potion
Updated 2026-09-13 — game facts and link status checked
A Planet RNG wiki built from what the game actually prints: the 284-weapon Arsenal count, the planet ladder from Moon to Fathom Zero, the 1-in-N odds on every roll feed, current codes and a roll odds calculator that runs on real numbers. Each value carries the footage it was read from — and where nothing has been read yet, the page says so instead of guessing.
284+
Weapons in the Arsenal
Counter read 186/284 on screen; official copy says 300+
65+
Planets in the ladder
Numbered rows read up to #65 (Fathom Zero)
10+5
Mutations seen
Ten standard plus five secret, per the official description
8
Active codes
Cross-checked against multiple trackers, 13 Sep 2026
Freshness center
The homepage surfaces the latest verified set and sends players into the dedicated codes page.
Hands check · 2026-09-13
SPACE100,000 Cash and 1 Spin
100KVISITS6 Potions
200CCU4 Potions
ASTRAL1 Potion
5KMEMBERS!1 Potion
400KVISITS!1 Potion
Updates
Game facts, code status, and official links each have a dated entry so changes are easy to spot.
The weapons database gained 18 verified rows: 17 read from the Index (Weapons tab, 1 in 2 through 1 in 400) plus Photon Annihilator at 1 in 2.08M. Three scan-card rates published in the earlier pass were corrected after glyph-level re-reads — Lotus Prism is 1 in 20.76Oc, The Absolute End 1 in 13.61Td, and Horizon Fang 1 in 5.43Sp — and Phoenix Absolute gained its rate (1 in 15.52Dc). Nine item icons were captured from the game itself (four scan cards, five Index cells), the database table now shows thumbnails, and the weapons page carries Index screenshots. Also corrected: Lunar III reads +19% Luck on 'Lunar Ultima Reactor' (the launch pass recorded +15%/'Ultra').
A 7 September community stream (26 minutes, reviewed frame by frame) added: SOLAR SATURDAYS — a second live event reading '5X LUCK 5X CREDITS' on its own countdown; the fleet offline card ('FLEET / OFFLINE / Claim Rewards') that half-closes the fleets question left open at launch; the full scan-card format (rate, name, class — COMMON and UNCOMMON named so far) with eight printed rates from 1 in 3 into the 20.76Oc class (suffix-level re-reads later corrected three of them — see the newest entry); three new weapons-database entries (The Absolute End, Horizon Fang, Lotus Prism); and a thirteen-row side menu — Worlds and Ascend joined the eleven rows from launch. Site plumbing: Google Search Console verification and the analytics tag went live with this pass.
Opening coverage built from a frame-by-frame pass over roughly two hours of public gameplay plus a fresh official API snapshot. Published: the weapon database with 19 verified Arsenal entries and the two confirmed roll rates (Entropy Well at 1 in 2.58T, Rift Devourer at 1 in 58B); six feed colour classes sampled from actual pixels (white, violet, purple, pink, gold, cyan); the planet ladder table covering rows 27–33 and 46–65 with printed multipliers; eight mechanics pages (rebirth, mutations, potions, events, planets, constellations, daily rewards, arsenal); seven guides from first-session order to pass valuation; the roll odds calculator running on the printed rates; and eight codes cross-checked against multiple trackers, including the two named in the official description. Everything unknown stays visibly blank — including Forge contents, the secret mutations, and most Arsenal odds.
Tier preview
Start with the strongest current picks, then use the full tier list when you need ranking notes and update dates.
1 in 2.58T, read twice from the here-feed in separate frames. It is the highest confirmed odds figure we have on any roll. Chase it for the collection; expect to see it mostly in other players' feeds.
The Planets panel carries an AUTO-BUY PLANETS button, and the shop sells the matching pass (80 R$ alongside the other auto-buy passes). Bigger multipliers stop being something you click for and become something that just happens.
Rows 61–65 (Nullpoint x13.0 through Fathom Zero x13.8) are where the ladder's income multipliers live late. Every row purchased multiplies everything your weapons earn on every planet.
Screenshots
Official screenshots from the Roblox experience page.





Core tools
The data pages first, because they are what the rest of the site is built on.
Primary
Every verified Arsenal weapon with its printed roll odds and colour class. Filter, sort, and see exactly which footage each figure came from.
Calculator
How many rolls a drop really takes, at 50%, 90% and 99% confidence — running on the rates the game itself prints.
Reference
The 1-in-N system, the game's big-number suffixes, and the feed's colour classes sampled from real footage.
Ranking
What to chase first — rare rolls, the planet ladder's best rows and the automation that pays for itself.
Mechanics
Rebirth, mutations, potions, events, planets, constellations, daily rewards and the Arsenal — one page per system.
Status
All eight active codes, cross-checked across trackers with a per-code check date — including the two the official description names.
Guides
Written from the same footage as the rest of the site, so the advice comes with the numbers — and the screenshots — they were read from. Start with the first-30-minutes guide; everything else builds on it.
First session
The exact first-session order: roll, equip, destroy, redeem, join, upgrade. Nothing else matters yet.
Controls
Every control we have seen on screen, key and button, plus the two toggles that run the game for you.
Progression
Buy early, buy often — the multiplier ladder is the fastest lever you own. Here is the order that follows from the printed numbers.
Deep dive
Luck is the multiplier on every roll you will ever make. These are all the sources, ranked by how easily you can get them.
Mid-game
Rebirth is a credit-for-multiplier trade with no downside except the wait. Here is how to tell when the wait has stopped being worth it.
Idle setup
The game pays while you are gone. Setting the toggles right makes those hours worth real numbers.
Spending
Nine passes, three price tiers, and one free game underneath. Here is the honest ranking.
Wiki coverage
One page per system, written from the same frame-by-frame readings as the rest of the site — what the game printed, when we saw it, and what is still open. Where a number has not been read yet, the page says so instead of guessing.
Planet RNG Rebirth — Multipliers, Costs & What You Keep
Rebirth converts credits into permanent multipliers. The panel shows both sides of the trade before you commit, and it keeps your collection.
Planet RNG Mutations — All Observed Types & Values
Mutations are prefixes on weapons that carry stat bonuses. Unlocks pop a card; the bonused weapon keeps the prefix in its name.
Planet RNG Potions — The Four Types & How Stacking Works
Four potions, each doubling a different part of the loop. They sit in the inventory as stacks and run down on a visible timer.
Planet RNG Events — Meteor Shower, Solar Saturdays & the Rotation
One event runs at a time on a visible countdown; each modifies the core loop. We have filmed Meteor Shower in detail and caught SOLAR SATURDAYS' modifier line live.
Planet RNG Planets — The Numbered Ladder & Multipliers
Planets are a numbered ladder. Each purchase raises the multiplier your weapons earn against every target.
Planet RNG Constellations — Stars, Perks & the Cosmos Track
Collect stars, complete constellations, keep the perks forever. The panel reads like an endgame checklist with big percentage rewards.
Planet RNG Daily Rewards & Quests — The 7-Day Track
A seven-day login track with locked cards until each day's window opens, plus a quest menu for in-session goals.
Planet RNG Arsenal — Rolling, Dupes, Slots & the Combat HUD
The Arsenal is the weapon collection behind everything else — rolls feed it, slots limit it, and its numbers run the destruction loop.
Source check
This site publishes three kinds of value and labels which is which on the page itself. Nothing gets estimated to fill a gap — an empty field means nobody has read the number yet.
Official
Source of record for the title, developer, description, visit and favourite counts, and the current update. The description also names the CELESTIAL and MUTATE codes directly, which is the strongest source a code can have.
Official
The developer group behind the game. Membership grants the permanent +3 Luck bonus shown on the in-game HUD.
Community
SpawnScope tracks the experience's live numbers (visits, favourites, concurrent players) between our own checks. Useful for freshness, but it is a third-party view of Roblox data, not an official channel.
Game totals, developer, dates, the description text and the store's pass list come from Roblox's own API and store description. These are quoted directly and stamped with their fetch date.
Roll odds, planet rows and multipliers, rebirth panel values, mutation cards, event lines, potion stacks, the daily-rewards track and the constellation perks were all read frame by frame from public gameplay recordings. Every one records the clip and timestamp it came from.
Most of the 284-weapon Arsenal has no readable odds yet, the secret mutations from the official description have not appeared in footage, and the Forge menu's contents remain unseen. All of that is left visibly blank — an empty field here means nobody has seen the number, not that it is small.
We do not publish a figure because other sites agree on it, and we do not smooth over contradictions. When two reads disagree — like the potion timer question — both readings go on the page with the discrepancy flagged until a clean capture settles it.
Community research
Public gameplay reviewed frame by frame at native resolution. Source tags across the site refer to these by their video id and timestamp.
Primary
A thirteen-minute session covering the menu, planets panel, rebirth panel, mutation unlocks, events and the roll feed. Most of the recorded values on this site come from this clip.
Supporting
An eight-minute clip focused on the destruction loop, used to cross-check HUD reads and the offline earnings line.
Freshness check
The games API entry for universe 10550843771, fetched on 13 September 2026: name, description, created date, visit and favourite counts, and the 12 September update stamp.
FAQ
The questions players actually arrive with, answered from what the game prints on screen.
Planet RNG is a Roblox incremental game by Planet World Inc, released in July 2026. You roll for weapons, equip them, and destroy one planet at a time; each destroyed planet pays credits, and credits buy the next planet in a numbered unlock ladder. Rebirths convert progress into permanent multipliers, and an Arsenal counter tracks the weapons you have collected.
Eight codes were active on 13 September 2026: SPACE, 100KVISITS, 200CCU, ASTRAL, 5KMEMBERS!, 400KVISITS!, CELESTIAL and MUTATE. The last two are named in the official game description, which makes them the safest source a code can have. The codes page keeps a per-code check date and moves anything retired to its own list.
Every roll prints its own odds as a 1-in-N figure in the game's here/global feed. Observed examples: Rift Devourer at 1 in 58B, Entropy Well at 1 in 2.58T and a Plasma Infinite Regress at 1 in 2.73No. The feed prints different rolls in different colours, and luck multipliers from potions, events and group membership push the effective rate up. The roll odds calculator turns any of these into 'how many rolls until I should have seen it'.
RNG stands for Random Number Generator — the system that decides what you get each roll. In Roblox 'RNG games' like Planet RNG, every roll is an independent random draw with a published rate, so there is no pity counter to game: the way you improve your odds is luck multipliers and more rolls per hour, both of which this game hands out freely.
Planet RNG's rolls are bought with in-game effort, not real money — you cannot wager Robux on a roll outcome, so the draws themselves are not gambling. The game does sell convenience passes (auto-roll equivalents and multiplier passes) in the shop, and Roblox requires age ratings and parental controls for spending. If you are a parent checking on this: no real-money stakes are attached to any roll found in our footage.
The in-game Arsenal counter read 186/284 in every save we have seen it in, and the official description claims 300+ weapons. Both of those are live numbers — the game updates weekly, so expect the total to move. Every count on this site carries the date it was read instead of being treated as permanent.
Chests are named in the official feature list ('Chests, potions & 300+ collectible weapons!'), but no chest has appeared in the footage we have read yet, so the site does not describe openings, contents or rates it has not seen. It stays an open read: when a session finally opens one on camera, the details will be added here with the clip they came from.
Credits. The Planets panel lists everything as a numbered ladder with an income multiplier per planet (x6.2 around row 27, x13.8 by row 65) and a purchase cost; destroy the planet you have selected, bank credits, buy the next one. An AUTO-BUY PLANETS button sits at the top of the panel, and a matching store pass exists — the lock on the button suggests the pass is required to use it.
The rebirth panel prints the line 'All your weapons, upgrades & fleets are kept!' — collection is not the cost of rebirthing. What you trade is credits: the panel shows what each stat becomes after the rebirth (for example, rebirths 130 → 131 alongside a large Luck jump), and a SKIP REBIRTH button at 549 R$ lets people pay to jump the queue.
Mutations are prefixes applied to weapons — a Plasma Golden Axiom is a Golden Axiom with the Plasma mutation. Unlocks pop a MUTATION UNLOCKED card, and the observed bonuses scale in tiers: Plasma I showed +3% Damage and +9% Fire Rate, Lunar III showed +19% Luck. The mutations page lists everything we have caught on film.
No public Trello was found during our checks, and the official Discord exists but its invite could not be verified from the official pages at the time of writing, so we list it as a community link rather than an official one. The Roblox group (Planet World Inc) is verified through Roblox itself, and joining it grants +3 Luck in game.
No. This is an unofficial fan resource built from public gameplay footage and the game's own official pages. Use the Roblox game page and the developer's channels for anything account or purchase related.